Sunday, 29 January 2012

Global Game Jam: Day 2 and 3

Day 1 blog - CLICK HERE!

Okay so technically this is the end of day 3 just now as i never had time to finish this last night so i am just going to put both posts into one. it may be a bit long but you are awesome if you read it to the end! if not here is the game!CLICK ME!

Day 2: We got off to a good start on day 2 we started nice and early in the morning feeling refreshed after some well needed sleep. We spent the majority of the morning and afternoon finishing the sprites and adding them into GameMaker and creating the basic objects that we needed for the game to have some sort of playability.
The a-MAZE-ing Caterpillar level design

After this we began to design the levels. We decided on 5 levels each with a different art style and set on a different part of the environment. we decided upon forest, jungle, desert and beach as the settings we would have.

Once we had some food we began creating the maps! this took us late into the evening but we eventually had all of our levels completed with all our enemies, collectable objects and gates placed and a quick test of each one to make sure they were achievable and to test for bugs to be sorted in the morning then onto day 3.

Day 3: Our time limit to finish development was 3pm this gave us a limited amount of time to complete our game. At this point we still needed to make the side scrolling part of our game and find and add in sounds this pretty much took us until 3pm which left us with no time to test the game out properly so since we have put the game live on the global game jam website we have found a lot of bugs. However we plan on working on these over the next week or so and will add the update versions to the global game jam website as well.

So what are you waiting for? follow this link and go download our game! lots of feedback will be welcomed with hugs!

thanks for reading!
Gamertag: craigmcmillan01
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